Austin Heller
Hey! I’m Austin (they/them). I’m a Chicago designer and artist who makes websites, music, new media, and lots of stuff in between. A creative developer for over two decades, I’ve worked on all kinds of interesting, delightful projects for the web and beyond:


Choicelab is an app I’m building for making your own branching narratives. A Choicelab project lives on the web, and can use media, text, and input to create an immersive experience that’s sort of like interactive fiction, but more conversational and visually rich.
Currently in development, Choicelab will be available later this year.
Every winter, The Advent Project brings hundreds of people brand-new, bite-sized art on the web—made by a variety of artists working in a variety of media, having raised over $16,000 for various worthy causes.
My goal is to make the site feel like a keepsake, and also an effective fundraising tool for our nonprofits. Each year's site features a unique design with its own visual theme:


For 2024, I made two custom zines using a handrolled app that allows for rich media, custom page designs, and more:
For our contributors who record songs, I compiled them together into a mixtape that plays as one immersive experience, or lets you jump song-to-song:
I love interactive media and bite-sized games—there’s no better place for them than the web—and have made my fair share, including these recent ones:

The Light is a branching audio narrative about a scientist and her partner, looking for light on the shortest day of the year, in one of the most remote places on Earth. I produced visuals for The Light, and contributed to its production as the developer of Choicelab.
Written by Chad Eschman and Jessy Lauren Smith. Performed by Chad Eschman and Jennifer Rumberger. Sound design and music by Purple Urchins.

A Frosty Crostic is but one example of the many puzzle games I’ve developed over the years. Created for The Advent Project, it’s tailor-made for the project’s visual design, and—crucial for serious puzzle-solvers—is completely keyboard-navigable.
Puzzle designed by Jonathan Baude.

It’s December, a multi-choice adventure filled with dragons, sea witches, dark jokes, and a longing for home. I developed It’s December, produced its audio, and composed the score.
Written by Jessy Lauren Smith. Animated by Mason Sklar. Performed by Adrienne Matzen, Nathaniel Andrew, Erin Austin, and Katie Markovich.

Ho-Ho Hiatus finds Santa, after another triumphant Christmas, ready for a vacation. But a new jetpack has other plans for Saint Nick. I developed a miniature JavaScript game engine for Ho-Ho Hiatus and implemented the game design.
Written by George Hufnagl. Art by Brad Oexeman. Santa voiced by Brandon Paul Eells.
When I’m not designing, I write and play music as a producer, and through my group Smallhounds:

Triangles is Smallhounds’ debut album, released in 2023. Stream it on Bandcamp.

For this year’s Advent Project, I compiled a mixtape of all the original songs contributed by our pool of artists. Within the compilation, I wrote one song and produced two of them.
Songs by Rose Lewis and Coale Henderson, Chad Eschman and Alaina MacManus, Nathaniel Andrew, David Death, and Austin Heller (that’s me).

Last year, I composed music for The Pod Has Been Cast, a queer- and community-focused actual play TTRPG podcast. Game master joolz was looking for a solarpunk vibe, and I came back with over an hour of riffs that are sometimes cosmic, a little emo, and a little...Dick Dale?

“$5 whiskey sours” If you want, if you want / I know a happy hour

“Roll On”, the first Smallhounds single. Gosh, was that really six years ago?

The incredibly rare* twelve-year-old Novelty Songs EP is Rose & Her Bros’ only release. I produced it, sang backing vocals, and played drums.
* Okay, no, it’s freely available on Bandcamp. But don’t tell anyone else, OK?